Performance Profiling
Target: 60fps with 65 entities on mid-range hardware
Code
Desktop Full Playtest
All systems end-to-end
Code Blocked by: UI, Tuning
Mobile Full Playtest
Touch controls, UI scaling, performance
Code Blocked by: UI
Edge Case Testing
Double purchases, disconnects, empty inventory, max level
Code Blocked by: Scripting, Modeling
Low-End Device Profiling
Profile on lowest graphics, 65 entities + full VFX
Code